Ever wanted to build indie video games at a startup? Let's talk.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team.
* Have built and shipped games before, either professionally or on your own time.
* Have experience with a major game engine, such as Unity, Godot, or Unreal.
* Love games yourself, and have always wanted to work in the games industry.
Bonus points if you have experience with backend software development, especially as it pertains to authoritative server multiplayer games.
Your colleagues would include:
* an alum of Supergiant Games who worked on such titles as Pyre, Transistor, and yes, Hades
* a self-taught immersive artist who bootstrapped built a massive creative business on her own
* a repeat entrepreneur who previously cofounded a billion-dollar YC startup