Seeking a developer with Three.js/WebGL experience to help build a new project from the ground up. Bonus points if you have played around with Gaussian splatting or other radiance field techniques, have experience in C/C++ or computer vision. Banana For Scale (working title) allows anyone to record any space, then edit it in 3D. Think Matterport + Polycam for interactive space design. I am currently looking for my first hire, initially as a paid contractor so that we can both test out working together. Ideally this would move to a much larger full-time role as part of the founding team. You don't have to be experienced or interested in management, but you should be comfortable with self-directed work. I previously founded Hunter2 (YC18), scaled to $1M ARR in < 2 years with a team of three before acquisition. I would like to stay deeply involved in the tech development for this project, but someone with the right experience and 100% focus on coding could speed up our efforts 20x.